Dec 3, 2021
Welcome to season 4 of the award-winning .NET Core Podcast! Check that link for proof.
The .NET Core Podcast is podcast where we reach into the core of the .NET technology stack and, with the help of the .NET community, present you with the information that you need in order to grok the many moving parts of one of the biggest cross-platform, multi-application frameworks on the planet.
I am your host, Jamie "GaProgMan" Taylor. In this episode, I talked with Evan Wolbach about his experience with building cross-platform video games with Unity and .NET, including his Outbreak series of video games. We also discuss the extremely low barrier to entry for both .NET Six and Unity, and how it's entirely possible to use Unity to build many different types of applications - all with almost no .NET knowledge required.
Along the way, we discussed the fact that you can use Unity to create more than video games; from VR and AR applications to in-game cut-scenes, but also including art pieces - an example of this is when a member of Corridor Crew used it to recreate a Bob Ross painting during one of their Bob Ross challenges. Check your podcatcher for a link to that.
And don't forget to reach out via our Contact page. We're very interested in your opinions of the show, so please do get in touch.
You can support the show by making a monthly donation one the show's Patreon page at: https://www.patreon.com/TheDotNetCorePodcast
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